The Splinter
 The Splinter Cell series  gets an adrenaline shot with Conviction and we love the new  combat-focused gameplay.
The Splinter Cell series  gets an adrenaline shot with Conviction and we love the new  combat-focused gameplay.   DUCK AND COVER: Conviction uses a smart cover  system that allows Sam to hide and fire back on enemies. 
CONVICTION is the fifth game in the long-running Splinter  Cell stealth action game series and it picks up few years after the  events of the last game with Sam Fisher looking for answers behind his  daughter's sudden death.
Having gone rogue, Sam's now a loose canon on the run from his former  employers at Third Echelon. A man with nothing to lose, Sam focuses  solely on tracking down his daughter's killer as he picks up a fresh  trail in Malta.
Unfortunately for Sam, things aren't so simple as he gets called back  to action to resolve a major terrorist threat.
Hide or die
 The main campaign takes Sam through a variety of locales but the game  centres largely around the greater Washington D.C. area. There a few  nicely designed outdoor missions that really show off how well  integrated the levels are with the game's smart artificial intelligence  (AI).
The main campaign takes Sam through a variety of locales but the game  centres largely around the greater Washington D.C. area. There a few  nicely designed outdoor missions that really show off how well  integrated the levels are with the game's smart artificial intelligence  (AI).It's like playing a deadly game of hide and seek with the loser  earning a bullet through the forehead.
   I SEE YOU: Once detected, enemies will home in on  your last known position, though you can use this to your advantage and  flank them from behind. 
The enemies in Conviction are definitely much smarter this  time round. Though they still patrol areas in an orderly predictable  fashion, the AI really shows its smarts when its alerted of your  presence.
Enemies will home on your last known position, shown by a ghostly  white silhouette, sweeping the area throughly. Being detected isn't  necessarily a bad thing however, as you can flank enemies as they sweep  an area and you can take them down slowly from the rear.
Interestingly, Conviction's AI enemies are smart enough not to  walk into a dark room where you can ambush them, preferring to draw you  out into the open.
A different beast
Conviction plays very differently from past Splinter Cell  games. For one, the game is more action-oriented and has a faster pace,  and replaces the trial and error ways of the old games with more  aggressive combat.
The gameplay feels similar to last year's Batman: Arkham Asylum,  where you're more of a hunter stalking your prey rather than an  infiltrator. The main difference is of course, Sam has no qualms killing  his foes and does so with deadly efficiency.
 While there is a stronger emphasis on action and gunplay, you still  need to use stealth and the element of surprise to dispatch foes.
While there is a stronger emphasis on action and gunplay, you still  need to use stealth and the element of surprise to dispatch foes.Like in previous games, Sam is invisible to enemies under the cover  of darkness, rendering the world black and white. However, enemies in  the game present more of a challenge now as they carry flashlights and  can see you skulking in the dark.
   HUMAN SHIELD: Grab enemies from behind and use  them as shields to protect yourself during a firefight. 
In a way the game is like a puzzle where you've got to figure out how  best to tackle a situation. But should things get rough, you can take  comfort in knowing that old Sam has a few new tricks up his sleeves.
New to the game is the "Mark and Execute" feature, which lets Sam  mark the enemies he sees and line them up for several quick shots when  they are in view. As efficient as the move is, the system balances out  by requiring Sam to kill an enemy using stealth before being able to  perform another round of execution moves.
Sam's also got a pretty sizable arsenal of weapons ranging from  silenced pistols to submachine guns and assault rifles at his disposal  that he can upgrade using points earned by completing challenges in the  game.
While it isn't as customisable as Modern Warfare 2's  multiplayer mode, you can increase a weapon's damage, accuracy and  number of marks it can target.
Like in the previous games, you're given some high-tech gadgetry to  aid you in your fight. Series staples such as the snake cam for peeking  under doors and sticky camera make a return. However the sticky remote  cams have new added features such as "sounding off" to distract enemies  and the ability to remotely detonate.
You'll also get to play with new toys like EMP grenades and EMP pulse  generators to temporarily knock out power supplies while you sneak  around enemies.
Gone however are Sam's trademark night vision goggles - instead he  gets a pair of improved Sonar goggles that allow him to see in the dark  and through walls to detect approaching enemies.
Two is better than one
To be honest, Conviction's campaign length doesn't feel as  long as previous Splinter Cell games. On the normal difficulty  setting most gamers can coast through the early parts of the game  without much difficulty.
 However the game's difficulty does ramp up towards the end of the  game as tougher enemies in body armour hunt you down.
However the game's difficulty does ramp up towards the end of the  game as tougher enemies in body armour hunt you down.All in all, the game length varies between six to eight hours  depending on the difficulty setting.
Once you're done playing the single-player mode, there's the  multiplayer co-op mode to dive into. The co-op mode actually has a  separate back story that takes place before the events in the main game.
Here you and a friend can take on the roles of Third Echelon agent  Archer or Russian Voron agent Ketrel, who are working together to  uncover a plot involving terrorists and missing weapons of mass  destruction.
There are plenty of options to play with friends - both online over  Xbox Live or offline using splitscreen or system link - so there's  absolutely no excuse why you can't play with another person.
   TWICE THE FUN: Partner up online or offline buddy  in the game's co-op mode to fight bad guys across five different maps. 
Like most games, throwing in another player into the mix multiplies  the fun you have.
Though the story is shorter than the main game (clocking just over  two hours), co-op mode delivers a more engaging and interesting  experience where you have to work together to co-ordinate attacks and  help each other out when the going gets tough.
There are three modes of play that you can tackle together with a  friend: Hunter is a straight-up locate and kill mode that has you  sneaking around a map killing a set number of guards on patrol. Goof up  here and the guards will call in reinforcements, making the game more  difficult.
Infiltration on the other hand requires players to be absolutely  silent and stealthy, once you're spotted it's game over.
Finally, Last Stand serves as the game's obligatory "Horde mode"  where you need to defend an EMP device from continuous waves of incoming  enemies.
That said, the only competitive game type in Conviction is  Face-Off where two players are thrown into one of the maps and tasked  with taking down both AI controlled guards as well as each other.
Conclusion
Splinter Cell: Conviction marks an evolution for the long  running stealth series, reinventing much of the game's core mechanics.
The game now flows much faster and is more exciting as the focus on  combat take-downs is a stark contrast to the slow gameplay of the past.  However, the delivery still isn't quite up to par with most modern  games.
   THIS IS GOING TO HURT: Sam will use any means  necessary to get the information he needs, even if it involves breaking a  few bones. 
Disappointly, the game isn't too challenging for the seasoned gamer. A  good half of the game will pass you by once you've learned the basic  game mechanics.
By far, Conviction's co-op is where you will get the most  enjoyment out of the game. Playing with a buddy and executing cool  manoeuvres is much more rewarding than playing by yourself.
If you are a long time fan of the series, Conviction will be  an enjoyable experience that surpasses previous games in the series.  However, as a stealth game on its own, Conviction lacks the  challenge of the older games.
Still it is worth a look if you are tired from playing generic  first-person shooters and want a change in pace.
Pros: Faster, combat-focused action; cool Mark and Execute  feature; awesome co-operative mode.
Cons: Not as challenging as past games; shorter single-player  campaign.

 

0 komentar:
Post a Comment